Candyborn. Any creature can make a DC 10 Perception check to determine if a creature is candyborn. As a reaction, any creature with a mouth can bite the candyborn, inflicting piercing damage per the attacker's size (small inflicts 1, medium inflicts 2, etc.) or using its existing bite attack. Bestial creatures with sharp teeth (as per the DM's discretion) inflict double damage. Creatures who inflict damage on a candyborn with a bite are healed an equal amount.
Melt. If the candy pain takes fire damage, it partially melts; its speed is reduced by 20 feet until the end of its next turn.
Rideable. Up to two small creatures or one medium creature can ride the candy pain without squeezing. To make a melee attack against a target within 5 feet of the candy pain, they can use spears or weapons within reach. If the candy pain dies, creatures riding it are placed in unoccupied spaces within 5 feet of the candy pain.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage.
Description
This bizarre creature is crafted entirely of candy canes. Although it is vaguely beetle-like in appearance, the comparisons stop there. Six peppermint-striped limbs protrude from beneath its swirling candy shell. From its head, two wicked-looking candy canes, sharpened to points, act as the thing's mandibles.
In the Peppermint Forest of Candyland, candy pains are known pests who relentlessly consume the peppermint tress that grow there. This lends candy pains their distinctive look, which also makes their hides quite tough. Still, candy pains can be broken apart with enough force and heat makes them sticky and slow. Candy pains can be domesticated, although they make somewhat unreliable mounts.