Steel Legs. The Captain's steel legs give him extra movement speed and a special attack
Captain's Presence. Chose up to 2 foes that can see and hear Steeleg, and they must make a Wisdom Saving Throw (DC 15) or be frightened for 2 rounds
Steel Kick. Melee Weapon Attack: Captain Steeleg kicks at a foe +6 to hit, reach 5 ft., 1 target. Hit: 12 (2d6 + 5) bludgeoning damage.
Flintlock. Ranged Weapon Attack: Captain Steeleg shoots with his flintlock pistol +6 to hit, range 40/70 ft., 1 target. Hit: 9 (1d8 + 4) piercing damage.
Multiattack. Captain Steeleg shoots with his flintlock pistol and does a Steel Kick.
Captain's Presence. Chose up to 2 foes that can see and hear Steeleg, and they must make a Wisdom Saving Throw (DC 15) or be frightened for 2 rounds.
Cunning Action. Captain Steeleg can Dash, Disengage, or Hide as a bonus action.
Description
The captain of the Steel Pirates, Captain Steeleg is a High-Elf with two metal legs, specially designed for combat. He wears a red shirt, leather britches, and no shoes. He wields two flintlock pistols.
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