Small Fey, Chaotic Good
Armor Class 14 (Studded leather armor)
Hit Points 30 (4d6 + 8)
Speed 30 ft., Fly 30 ft.
STR
7 (-2)
DEX
14 (+2)
CON
14 (+2)
INT
19 (+4)
WIS
10 (+0)
CHA
11 (+0)
Saving Throws INT +6, WIS +2
Skills Arcana +6, Insight +2, Investigation +6, Medicine +2
Damage Immunities Lightning, Thunder
Senses Passive Perception 10
Languages Common, Elvish
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Lucky (3/Day).  When Barry makes an attack roll, ability check or saving throw, or if an attack roll is made against Barry, He can expend a luck point to roll an additional d20, choosing which one to use.

Special Equipment. Barry carries an Arcane Grimoire +1.

Tactical Wit. Barry can add his intelligence modifier to his initiative roll (+6).

Spellcasting. Barry is an 4th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Barry has the following wizard spells prepared:

Cantrips (at will):  Druidcraft, Firebolt, Mage Hand, Prestidigitation, Ray of Frost

1st level (4 slots):  Chromatic Orb, Distort Value, Faerie Fire, Shield, Witchbolt

2nd level (3 slots): Wither and Bloom

 

Actions

Dagger. +5 to hit, 5ft, 1d4+2 Piercing damage.

Firebolt. +7 to hit, 120ft, 1d10 Fire damage.

Chromatic Orb (1st Level). +7 to Hit, 90ft, 3d8 (acid, cold, fire, lightning, poison, or thunder) damage.

Reactions

Arcane Deflection.  When hit by an attack or when failing a saving throw, Barry can use his reaction to gain a +2 to AC or a +4 to that saving throw.

Jethro_Buldean

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