Demolith Subtype. The warrior has the "(demolith)" tag, which has no rules of its own, but is a tag that affects the warrior in the same way that it would affect a demon or devil.
Semi-Immortal Nature. The warrior can't die of old age unless affected by magic of a spell of 6th level or higher and doesn't require food, drink, air, or sleep.
Multiattack. The warrior makes two melee attacks.
Greatclub. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) piercing damage.
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) slashing damage.
Description
Warrior Demoliths are believed to be the results of Fallen-Imp demoliths being blessed by greater fiendish powers to assume a slightly stronger form equipped with mightier weapons. Warrior Demoliths may occasionally fight like people. yet people they are not. The "familiar weapons they bear are tempered in blood and tears, the moment their swords dull, the fiends cast them aside for the cruel delights of raking flesh with teeth and claws.
Comments