Large Beast, Unaligned
Armor Class 15 (natural armor)
Hit Points 75 (10d10 + 20)
Speed 30 ft., Swim 30 ft.
STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
4 (-3)
WIS
9 (-1)
CHA
3 (-4)
Skills Stealth +4
Senses Blindsight 30 ft., Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Amphibious. The crab can breathe air and water.

 

Actions

Multiattack. The Axe Crab makes one claw attack and two Bludgeon/Axe attacks.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). The crab has two claws, each of which can grapple only one target.

Bludgeon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage and the target is pushed 10 feet away.

Axe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.

Bonus Actions

Bludgeoning limbs. While grappling another creature, the crab may produce axe-like blades from its club arms. When they do, replace their Bludgeon attack with the Axe attack. 

Description

The bug-eyed axe crabs are crabs about the size of mastiffs with 2 pairs of arms: one pair with claws and the other pair being "bludgeoning limbs" that resemble clubs.

These fearsome predators employ a strategy similar to the scorpion; grabbing a hold of their prey with large claws and chopping them to pieces with axe-like blades that they hide within their club-like arms. 

Offensive CR 4

Defensive CR 2

Originally created 6/25/21

Monster Tags: Misc Creature

Habitat: Coastal

Archduke_Bone_sama

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