Small Monstrosity, Unaligned
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR
7 (-2)
DEX
15 (+2)
CON
11 (+0)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Condition Immunities Blinded, Deafened
Senses Tremorsense 30, Passive Perception 10
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The bulob has advantage on an attack roll against a creature if at least one of the bulob's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Tentacle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 piercing + 2 (1d4) necrotic damage.

Description

The result of a magic experiment gone horribly wrong, Bulobs have round bodies roughly the size of a large beach ball. Bulobs do not have eyes, noses, mouths, or limbs, but instead the entire body is covered in short spiky tentacles. Each tentacle ends in a sharp point. Bulobs use these tentacles to propel them forwards, rolling along the ground towards nearby creatures whose movement it can feel through the ground. Bulobs stab their prey and drain it's life through these tentacles.

Previous Versions

Name Date Modified Views Adds Version Actions
11/17/2023 9:55:04 PM
6
1
--
Coming Soon

Monster Tags: Misc Creature

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

TheDwarven1

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