Keen Senses. The chorus man has advantage on all skill checks that rely on hearing, sight, or smell.
Multiple Heads. The chorus man has advantage on saving throws against being Blinded or Deafened.
Innate Spellcasting. The chorus man's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks. It can innately cast the following spells, requiring no material components:
At Will: Vicious Mockery, Thaumaturgy
3/Day Each: Charm Person, Shield, Silence, Dissonant Whispers
1/Day: Legend Lore
Cane. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage, or 5 (1d8+1) bludgeoning damage if used with two hands.
Harmonious Singing (Recharge 6). When a creature within 60 ft. of the chorus man is forced to make a saving throw, the chorus man can impose disadvantage to the roll.
Parry. The chorus man adds 2 to its AC against one melee attack that would hit it. To do so, the chorus man must see the attacker and be wielding a melee weapon.
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