Armor Class
13
Hit Points
58
(9d6 + 4)
Speed
20 ft.
STR
12
(+1)
DEX
16
(+3)
CON
18
(+4)
INT
8
(-1)
WIS
16
(+3)
CHA
11
(+0)
Damage Vulnerabilities
Fire
Damage Resistances
Piercing, Poison
Senses
Passive Perception 10
Languages
One language known by its creator
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the shrub remains motionless, it is indistinguishable from a normal shrub.
Actions
Rake. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 + 1) slashing damage.
Poison Cloud. Area Spell Attack: +3 to hit, range 60ft one target. Hit: (2d6 + 3) Poison damage. Reach 5ft (1d6 + 3) Poison damage.
Description
An awakened mushroom shrub is an ordinary mushroom shrub given sentience and mobility by the awaken spell or similar magic.
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