Armor Class
14
Natural
Hit Points
255
(3d12)
Speed
60 ft.
STR
16
(+3)
DEX
14
(+2)
CON
12
(+1)
INT
15
(+2)
WIS
15
(+2)
CHA
10
(+0)
Saving Throws
INT +6, WIS +6
Damage Vulnerabilities
Cold
Damage Resistances
Acid
Damage Immunities
Fire
Condition Immunities
Poisoned
Senses
Passive Perception 10
Languages
Common, Godstongue
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Fire aura
Any creature within 20 ft of the crimson work takes 1d4 fire damage.
Actions
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 16 (2d8 + 3) piercing damage.
Fire ball
RangedWeapon Attack: +3 to hit, range 10/50 ft., 2 target. Hit: 15 (2d8 + 3) fire damage.
Fiery paw
melee weapon attack: +3 to hit, range 5 ft., 1 target hit 20 (3d6 + 3) fire damage.
Legendary Actions
Mythic Actions
Description
The crimson wolf was a Demi god taken from its power years ago from an angry fire god. The crimson wolf is always searching for how to get back to its power and lay claim to the material plane. Despite being weakened it is still very strong it’s fiery glory.
Lair and Lair Actions
Comments