Engulf:The baline can choose to erupt into flames, this fire is extremely hot, dealing 2d6 fire damage to any creature that ends or starts its turn within 10 feet of the baline, this also sheds bright light for 40 ft. And dim light for a additional 40 ft. This light counts as magical
Spellcasting.
The baline's innate spellcasting ability is Wisdom (spell save DC 21, +13 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: dancing lights, fire bolt
3/day: faerie fire
2/day: fireball
Multi attack: The baline makes 2 attacks with its claws, or can make 1 attack with its bite and one with its claws
Claw: <i>Melee Weapon Attack:</i> +12 to hit, reach 5 ft., one target. <i>Hit:</i> 14 (2d6 + 7) slashing damage.<i>Hit:</i> 13 (1d6 + 10) fire damage.
Bite: <i>Melee Weapon Attack:</i> +8 to hit, reach 5 ft., one target. <i>Hit:</i> 16 (3d5+7) piercing damage.<i>Hit:</i> 14 (2d6 + 8) fire damage.
Description
A cat that gives off the heat of a bonfire, a intelligent and speaking companion that is loyal to a fault. May set house on fire.
Previous Versions
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11/18/2023 2:13:29 PM
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Coming Soon
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