Medium Fey, Lawful Evil
Armor Class 16 natural armor
Hit Points 143 (22d8 + 44)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
14 (+2)
INT
20 (+5)
WIS
20 (+5)
CHA
22 (+6)
Saving Throws INT +9, WIS +9, CHA +10
Skills Arcana +8, Nature +8, Perception +9, Religion +7
Damage Resistances Necrotic
Senses Darkvision 60 ft., Passive Perception 19
Languages Common, Elvish, Sylvan
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Innate Spellcasting. Asatya's innate spellcasting ability is Charisma (spell save DC 18). Asatya can innately cast the following spells, requiring no material components:

At will: druidcraft

3/day each: dispel magic, wither and bloom, spike growth, summon undead

1/day each: circle of death, wall of thorns, harm

Magic Resistance. Asatya has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants. Asatya can communicate with beasts and plants as if they shared a language.

Actions

Multiattack.  Asatya makes three attacks, using its withering touch, its black thorns, or both.

Withering Touch. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 27 (5d10) necrotic damage.

Black Thorns. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Suppress Magic (Recharge 5–6). Asatya targets one magic item it can see within 120 feet of it. If the magic item isn’t an artifact, its magical properties are suppressed for 10 minutes, until Asatya is incapacitated or dies, or until Asatya uses a bonus action to end the effect.

Description

Vādin and Asatya used to be elves living in the Upasantin forest. But they contributed in a dark ritual and gained eternal life as evil Fey creatures. They are bound to the place where they turned into immortal malevolent creatures, making sure since then life isn't restored in this part of the forest. 

LaBonneAuberge

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