Special Trait Name: Call of the wild
Spellcasting. The Chicken Hand is a 1-level spellcaster. Its spellcasting ability is dexterity (spell save DC 14, +3 to hit with spell attacks). The Chicken Hand has following spells
1st level (5 slots): [Necrotic knife(same stats as ice knife but necrotic damage)]
Action Name. Witch Finger
Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 5ft., 2 target. Hit: 1 (3d4 + 5) [poison, necrotic] damage.
Scurry prey
Reaction Name. Blind thy fool, if this creature is reacting to something. This creature gets to attack on a successful save, It gets a +2 to any damage, it also blind the creature that is attacking it on a successful hit
Description
A single human hand the size of a orc, it is covered in chicken skin and has no feathers. It has pointed sharp nails that cannot break under any pressure.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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