Large Monstrosity, Any Alignment
Armor Class 9 Natural armor
Hit Points 47 (3d20)
Speed 10 ft., It cannot walk for it has no legs, the only way it can move it to move its fingers by dragging itself on the ground
STR
20 (+5)
DEX
10 (+0)
CON
15 (+2)
INT
9 (-1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +8, DEX +3
Skills Intimidation +18
Damage Vulnerabilities Acid, Cold, Piercing
Damage Resistances Bludgeoning, Slashing
Damage Immunities Fire
Condition Immunities Blinded, Charmed, Grappled
Senses Blindsight +100 ft, Passive Perception 14
Languages Bullywug Chicken scratch
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name: Call of the wild

Spellcasting. The Chicken Hand is a 1-level spellcaster. Its spellcasting ability is dexterity (spell save DC 14, +3 to hit with spell attacks). The Chicken Hand has following spells
1st level (5 slots): [Necrotic knife(same stats as ice knife but necrotic damage)]

Actions

Action Name. Witch Finger

Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 5ft., 2 target. Hit: 1 (3d4 + 5) [poison, necrotic] damage. 

 

Bonus Actions

Scurry prey

Reactions

Reaction Name. Blind thy fool, if this creature is reacting to something. This creature gets to attack on a successful save, It gets a +2 to any damage, it also blind the creature that is attacking it on a successful hit

Description

A single human hand the size of a orc, it is covered in chicken skin and has no feathers. It has pointed sharp nails that cannot break under any pressure.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: GrasslandUnderwaterUrban

Demon_Salsar

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