Medium Monstrosity, Neutral
Armor Class 30 Natural
Hit Points 10 (10d10)
Speed
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages The armor class changes to the armor class of whichever type of armor it is shapeshifted into.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Shapeshift, The Armor Mimic has the ability to shapeshift into any form of armor. It is a perfect form completely undetectable. The only thing that could even possibly give it away is that it is considered magical. 

Actions

Action Name. Bite

Action Melee Attack. The  Armor mimic bites down on the creature that the armor was put on, It deals 2d12 piercing damage. This attack is an automatic hit. (This action can only happen if the armor is being worn)

Description

The elusive Armor mimic is a magical being that has no true form. They are more like energy which has the ability to turn into types of armor. They find general piles of loot to hide in and wait for adventurers to find them and put them on. Then the armor bites down when the adventurer least expects it.

Monster Tags: Armor

rodriquez2751

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