Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Gluttonous Rage. When the boar has gone 3 combat turns(or 12 min outside of battle) the boar will go into a feeding frenzy and consume anything in its path. This heals up to 50% of the boars health.
Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Description
a semi-bipedal boar creature, created as a result of a human/humanoid giving in to the sin of gluttony.
Previous Versions
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11/20/2023 8:42:38 PM
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Coming Soon
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