Huge Swarm of Large beasts, Typically Chaotic Neutral
Armor Class 13 hard flesh
Hit Points 50 (4d10)
Speed 40 ft., Climb 30 ft.
STR
20 (+5)
DEX
10 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
15 (+2)
CHA
8 (-1)
Saving Throws STR +7, CON +5
Skills Acrobatics +10
Senses Passive Perception 14
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Maaaaaagic bear

Spellcasting.

it can cast Otto's Irresistible Dance

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

ranged attack-mighty spit. -3 to hit- reach 50ft damage-2d6+1

Bonus Actions

None

Reactions

Reaction Name. It can cast Otto's Irresistible Dance as a reaction

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

It is a big bear that likes to dance to the bear necessities.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Tacoando9988075

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