Medium Undead (Goblin), Neutral Evil
Armor Class 12 (natural armor)
Hit Points 29 (5d8 + 6)
Speed
STR
16 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
4 (-3)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws DEX +2
Damage Vulnerabilities Force
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 8
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) bluegoing damage. 

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.

Description

Gnome but zombie.

Monster Tags: undead

ELINE_THE_INPOSTER

Comments

Posts Quoted:
Reply
Clear All Quotes