Small Celestial, Lawful Good
Armor Class 13 (natural armor)
Hit Points 22 (5d6 + 5)
Speed 20 ft., Fly 50 ft.
STR
5 (-3)
DEX
17 (+3)
CON
9 (-1)
INT
12 (+1)
WIS
15 (+2)
CHA
16 (+3)
Skills Insight +4, Stealth +3
Senses Darkvision 60 ft., Passive Perception 12
Languages Celestial, Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The chambergial's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components.
At will: detect evil and good, disguise self (any small humanoid form), thaumaturgy
3/day each:charm person, dancing lights, mirror image,  suggestion 
1/day: spiritual guardian, scrying

Magic Resistance. The chambergial has advantage on saving throws against spells and other magical effects.
Invisibility. The chambergial magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the chambergial wears or carries is invisible with it.
Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.

Description

A 2ft. tall angelic assistant.  They are often often assigned to test those one wavering faith, commonly taking the form of downtrodden children or small folk.  They also act as watchers and scouts, summoning spirit guardians when necessary.

Monster Tags: Angel

Habitat: Desert

Hybridfive

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