Large Monstrosity (Shapechanger), Chaotic Neutral
Armor Class 18 Natural armor
Hit Points 161 (19d10 + 57)
Speed 40 ft., Climb 10 ft.
STR
20 (+5)
DEX
9 (-1)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
16 (+3)
Saving Throws STR +9, CON +7, WIS +5, CHA +7
Skills Intimidation +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Condition Immunities Frightened
Senses Darkvision 60ft, Passive Perception 11
Languages Common, Leonin
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

 

 

Actions

Muitiattack. The Blessed one of Elcema attacks two times with its claws and once with its bite.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 15 (2d10 + 5) piercing damage, and they make a DC 16 CON saving throw or take an extra 15 (3d10) necrotic damage.

Claw. Melee Weapon Attack: +8 to hit, range 5 ft., 1 target. Hit: 17 (2d12 + 5) slashing damage.

 

 

Reactions

If the Blessed one of Elcema is at 0 hit points this Reaction is triggered

Last Roar. DC 18 CHA save or take 32 (8d8) thunder damage or half as much on a successful one

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
11/22/2023 2:32:15 PM
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1
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Habitat: GrasslandHillUrban

darkstar2004

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