Tiny Beast, Chaotic Neutral
Armor Class 2 Natural Feathers
Hit Points 4 (2d4)
Speed 5 ft., Can only stay in the air for one turn. , Walk 15 ft.
STR
6 (-2)
DEX
20 (+5)
CON
4 (-3)
INT
1 (-5)
WIS
1 (-5)
CHA
2 (-4)
Saving Throws DEX +7
Condition Immunities Exhaustion
Senses Tremorsense Instead of Tremorsense, the chicken senses any food in the nearby area (30ft) and runs toward it., Passive Perception 10
Languages Cannot speak any languages apart from chicken.
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Smelly. Characters must pass a constitution save (+5) or be incapacitated for a round.

 

Actions

Deadly Wings. If grappled, the chicken may flap its wings furiously in the face of its opponent in order to get away. It escapes on a +15 strength saving throw.

Peck. Melee Weapon Attack: +3 to hit, reach 1 ft., 1 target. Hit: 4 (1d4 + 0) [piercing] damage. 

Bonus Actions

Flying. The chicken can take to the air for one round, getting up to ten feet in the air. It must come down the next turn and must stay on the ground for at least one round.

Reactions

Dodge and Weave. When someone makes an attack upon or catch the chicken, the chicken must pass a 12+ dex save to get away with no damage.

Deadly Wings. If grappled, the chicken may flap its wings furiously in the face of its opponent in order to get away. Success upon a +15 strength saving throw.

Description

A chicken. A completely normal chicken. If you lose to this, I don't know what you're doing in an adventuring party.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count 10 (losing initiative ties), the chicken takes a lair action to cause one of the following effects; the chicken can’t use the same effect two rounds in a row:

  • Pooping. The constitution save for its opponents has a -1 penalty.
  • Laying an egg. Its opponents must make a dex saving throw or get egg on their shoes. No, I don't know what that does.

Regional Effects

The region containing a legendary chicken’s lair is defecated in, which creates one or more of the following effects:

  • Smelly. Everyone needs to pass a +3 con save, or become incapacitated.
  • Well fertilized. Peasants' crops grow well here.

If the chicken dies, these effects fade over the course of 2d10 days.

Maitimo_Russandol

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