Spellcasting. The Blue Stone Guard is a 1st-level spellcaster. Its spellcasting ability is 12. The Blue Stone Guard has the following Artificer spells prepared:
Cantrips (at will): Shocking Grasp, Poison Spray
1st level (2 slots): False Life, Fire Bolt
Action Melee Attack. Mace: 1d6 bludgeoning damage.
Action Ranged Attack. Dart: +2 to hit, 1d4 piercing damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A stone statue that seems to have blue painted spottily onto its armor. It is usually found with a Red Stone Guard, a Blue Stone Guard, and a Black Stone Guard.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
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11/24/2023 12:29:20 AM
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Coming Soon
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