Ambush predator. The Bracken prefers stealth and surprise attacks and will go for them whenever applicable. When in stealth, any successful attack made by the bracken will count as a crit. However if the bracken is caught by a player while trying to sneak, it must make a DC16 strength saving throw. If it fails, it will try to run away into the darkness and rethink its efforts. Should it succeed it will charge forward, shaking its leaves and engaging combat.
Dark Adaptations. Brackens are completely adapted to dark environments and can see perfectly fine in pitch black conditions. This monster is also immune to any blinding spells and attacks. It’s adaptations are not without flaw, for its beady white eyes glow in the dark.
Threatening Roar. Bracken will scare its foe into running should this connect on a standard D20 roll against its opponents AC
Claw slash. Melee Weapon Attack: +5 to hit, reach 6 ft., one target. Hit: 10 (2d6 + 3) Slashing damage.
Grapple. Bracken will attempt to grab and drag away one party member: +4 to hit
Drag away. Upon killing an adventurer it will attempt to drag the dead or unconscious body back to its den where it will guard the body.
.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
There is debate on the genus to which the Bracken belongs. It is a bipedal vertebrate with skin the color and texture of a red beet. The name is coined for what appear to be leaves protruding from its upper spine. The purpose of these is believed to be for intimidation, however not much is known about the specifics of bracken behaviour due to its illusiveness and low population.
We know a little from accounts by wildlife experts who have encountered it. It is a lone hunter with high intelligence. Its behavior can seem aloof; it exhibits high aggression even when unprovoked, yet quickly backs off when confronted. However, brackens are known to up their hostility when cornered or simply watched for a long time. It's theorized that upon death their bodies undergo a rapid decomposition process which is unique from other large animals.
(yes this is from lethal company :])
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments