Large Beast, Chaotic Good
Armor Class 13 (natural armor)
Hit Points 85 (4d10 + 12)
Speed 40 ft., Climb 30 ft., Fly 40 ft.
STR
20 (+5)
DEX
16 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
16 (+3)
CHA
12 (+1)
Skills Insight +4, Perception +3
Senses Passive Perception 13
Languages Telepathy --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Astral Travel: The astral bear can enter or exit the Astral Plane as a bonus action. When it does so, it leaves behind a silvery cord that connects it to its origin point on the Material Plane. The cord is nearly invisible and can only be cut by a weapon of +1 or higher enchantment. If the cord is cut, the astral bear is stranded on the Astral Plane until it can find another way back.

Innate Spellcasting: The astral bear’s innate spellcasting ability is wisdom (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no components:

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Monster Tags: Misc Creature

Habitat: ArcticForestHill

Doctorthunder1927

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