Tiny Plant, Lawful Evil
Armor Class 13 natural
Hit Points 52 (8d8 + 16)
Speed 10 ft., Bounce , Fly 30 ft. Hover
STR
6 (-2)
DEX
16 (+3)
CON
14 (+2)
INT
1 (-5)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws DEX +5
Damage Vulnerabilities Bludgeoning, Fire
Senses Blindsight 10 ft., Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Blindsight. The swarm can’t use its blindsight while more than 120 feet from the tree.

Hover. The Apple swarm spawn hovers and floats (fly)

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny  apple. The swarm can’t regain hit points or gain temporary hit points.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 6 (2d6) piercing damage if the swarm has half of its hit points or fewer.

Description

These are the Fruit of The Grapple Tree

Animated Apples (1/Day).
 When The Grapple Tree animates its apples they become Apple Spawn swarms. The apples remain animate for 1 day or until they die; until the Grapple Tree dies or is more than 120 feet from the tree; or until the Grapple Tree takes a bonus action to turn them back into inanimate apples.

Grapple Tree

Large plant, lawful evil


Armor Class 16 (natural armor)
Hit Points 143 (13d12 + 65)
Speed 15 ft.


STR DEX CON INT WIS CHA
23 (+6) 10 (+0) 21 (+5) 12 (+1) 16 (+3) 15 (+2)

Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses darkvision 30ft, passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
Challenge 10 (5,900 XP)
Proficiency Bonus +4


Traits

False Appearance. While the Grapple Tree remains motionless, it is indistinguishable from a normal apple tree.
Siege Monster. The Grapple Tree deals double damage to objects and structures.

Actions

Multiattack. (4) The Grapple Tree makes two slam attacks, one vine attack, and one bite attack.
Branch Slam. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 8) bludgeoning damage.
Grappling Vine. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the Grapple Tree can’t use it’s vines on another target. (If a target is grappled it gets advantage on its bite attack.) Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) piercing damage.

Lair Action

Animate Apples (1/Day). The Grapple Tree animates its apples which become Apple Spawn swarms.

Monster Tags: Misc Creatureplant

Habitat: ForestGrasslandHillMountainSwamp

Gnash_Bones

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