Blindsight. The swarm can’t use its blindsight while more than 120 feet from the tree.
Hover. The Apple swarm spawn hovers and floats (fly)
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny apple. The swarm can’t regain hit points or gain temporary hit points.
Bite. Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 14 (4d6) piercing damage, or 6 (2d6) piercing damage if the swarm has half of its hit points or fewer.
Description
These are the Fruit of The Grapple Tree
Animated Apples (1/Day). When The Grapple Tree animates its apples they become Apple Spawn swarms. The apples remain animate for 1 day or until they die; until the Grapple Tree dies or is more than 120 feet from the tree; or until the Grapple Tree takes a bonus action to turn them back into inanimate apples.
Grapple Tree
Large plant, lawful evil
Armor Class 16 (natural armor)
Hit Points 143 (13d12 + 65)
Speed 15 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 10 (+0) | 21 (+5) | 12 (+1) | 16 (+3) | 15 (+2) |
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses darkvision 30ft, passive Perception 13
Languages Common, Druidic, Elvish, Sylvan
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits
False Appearance. While the Grapple Tree remains motionless, it is indistinguishable from a normal apple tree.
Siege Monster. The Grapple Tree deals double damage to objects and structures.
Actions
Multiattack. (4) The Grapple Tree makes two slam attacks, one vine attack, and one bite attack.
Branch Slam. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 8) bludgeoning damage.
Grappling Vine. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the Grapple Tree can’t use it’s vines on another target. (If a target is grappled it gets advantage on its bite attack.) Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) piercing damage.
Lair Action
Animate Apples (1/Day). The Grapple Tree animates its apples which become Apple Spawn swarms.
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