Armor Class
20
Plate armour
Hit Points
61
(8d10 + 15)
Speed
30 ft.
STR
18
(+4)
DEX
12
(+1)
CON
18
(+4)
INT
6
(-2)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws
STR +8, CON +8
Damage Vulnerabilities
Acid, Bludgeoning
Damage Resistances
Slashing, Thunder
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Petrified, Poisoned, Stunned, Unconscious
Senses
Darkvision 60 ft., Passive Perception 12
Languages
Understands all languages it knew in life but can't speak
Challenge
9 (5,000 XP)
Proficiency Bonus
+4
Traits
Can't be disadvanteged by anything but spells.
Actions
. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 [rollable](1d6 + 2);
Vengeful launch: at the start of the turn he can target one person who had damaged last turn and launch himself at them. this costs one action and has a range of 100 ft.
Comments