Armor Class
5
Hit Points
45
(6d10 + 12)
Speed
10 ft., Climb 10 ft.
STR
15
(+2)
DEX
13
(+1)
CON
14
(+2)
INT
6
(-2)
WIS
6
(-2)
CHA
16
(+3)
Damage Immunities
Slashing
Condition Immunities
Charmed, Deafened, Exhaustion, Prone
Senses
Passive Perception 10
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Amorphous. The jelly can move through a space as narrow as 1 inch wide without squeezing.
Blue jelly are far more intelligent then ochre jelly. and much better memory
Actions
Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.
Legendary Actions
He rare lol :3
Description
An blue jelly is a light blue ooze that can slide under doors and through narrow cracks.
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