Medium Humanoid (Gnome, Shapechanger), Neutral
Armor Class 14
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
14 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
11 (+0)
WIS
12 (+1)
CHA
18 (+4)
Skills Deception +6, Insight +3
Condition Immunities Charmed
Senses Darkvision 60 ft., Passive Perception 11
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Shapechanger. He can use its action to polymorph into a Small or Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Ambusher. He has advantage on attack rolls against any creature it has surprised.

Innate Spellcasting. His innate spellcasting ability is Intelligence (spell save DC 11). It can innately cast the following spells, requiring no material components:

At will: nondetection (self only)

1/day each: blindness, deafness, blur, disguise self

Luring Song. He tosses candy to people, it has the same effect as a harpy song. Every humanoid and giant within 300 feet of him that touches the candy must succeed on a DC 11 Wisdom saving throw or be charmed.

Mimicry. He can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

Actions

Multiattack. He makes two melee attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Damage: 1d6 + 4 bludgeoning damage.

Stick: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Damage: 2dg+3 bludgeoning damage.

Sling: Ranged Weapon Attack: +6 to hit, range 30/120ft., one target. Damage: 1d4+2 bludgeoning damage

Monster Tags: Shapechanger

Habitat: Urban

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