Armor Class
12
Badly damaged plate
Hit Points
27
(3d6)
Speed
20 ft., Glide 5 feet off the ground rather than flying
STR
11
(+0)
DEX
12
(+1)
CON
13
(+1)
INT
11
(+0)
WIS
13
(+1)
CHA
9
(-1)
Saving Throws
DEX +4
Skills
Stealth +17
Damage Vulnerabilities
Radiant, Thunder
Damage Resistances
Fire
Damage Immunities
Acid, Cold, Necrotic, Poison
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Petrified, Restrained, Unconscious
Senses
Blindsight, Passive Perception 10
Languages
Understands all languages it knew in life, but can only speak falteringly
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Ethereal: Non-magical attacks made against this creature have a disadvantage. In addition, do not add anything to the hit roll for an attack against this creature.
Actions
Melee Attack. Handaxe: +1 to hit, reach 5 ft., 1 target. Hit: 5 (1d6) slashing damage.
Ranged Attack. Crossbow: +3 to hit, range 40/70 ft., 1 target. Hit: 6 (1d10 + 2) piercing damage.
Reactions
Ethereal retreat: After it is attacked, the craventhrone guard may take a disengage action.
Description
A craventhrone guard is the ghost of a city guard. it wields the weapons it did in life with grave-cold efficiency.
Comments