Medium Undead, Typically Chaotic Neutral
Armor Class 12 Badly damaged plate
Hit Points 27 (3d6)
Speed 20 ft., Glide 5 feet off the ground rather than flying
STR
11 (+0)
DEX
12 (+1)
CON
13 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
9 (-1)
Saving Throws DEX +4
Skills Stealth +17
Damage Vulnerabilities Radiant, Thunder
Damage Resistances Fire
Damage Immunities Acid, Cold, Necrotic, Poison
Senses Blindsight, Passive Perception 10
Languages Understands all languages it knew in life, but can only speak falteringly
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Ethereal: Non-magical attacks made against this creature have a disadvantage. In addition, do not add anything to the hit roll for an attack against this creature. 

 

Actions

Melee Attack. Handaxe: +1 to hit, reach 5 ft., 1 target. Hit: 5 (1d6) slashing damage.

 Ranged Attack. Crossbow: +3 to hit, range 40/70 ft., 1 target. Hit: 6 (1d10 + 2) piercing damage.

Reactions

Ethereal retreat: After it is attacked, the craventhrone guard may take a disengage action.

Description

A craventhrone guard is the ghost of a city guard. it wields the weapons it did in life with grave-cold efficiency. 

Habitat: ForestUnderdark

EJODM18604

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