Armor Class
18
Natural armor
Hit Points
160
(20d10 + 60)
Speed
40 ft.
STR
18
(+4)
DEX
13
(+1)
CON
16
(+3)
INT
10
(+0)
WIS
20
(+5)
CHA
10
(+0)
Saving Throws
STR +10, CON +9
Skills
Acrobatics +7, Athletics +10, Intimidation +6, Perception +11
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities
Blinded
Senses
Truesight 60ft, Passive Perception 21
Languages
--
Challenge
20 (25,000 XP)
Proficiency Bonus
+6
Actions
Ammit the Soul Eater's attacks are considered magical for the purpose of overcome resistances and immunities.
Multi-Attack: When taking the attack action Ammit the Soul Eater makes one Bite and one Claw attack
Bite: +10 to hit, reach 5 ft., 1 target. Hit: 20 (4d8 + 4) piercing damage.
Claws: +10 to hit, reach 10 ft., 1 target. Hit: 14 (2d10+4) slashing damage. On a successful hit the target must succeed a DC 14 Strength save or be knocked prone.
Description
The head of a crocodile, a lion’s upper body, and the lower legs and back of a hippopotamus.
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