Large Swarm of Tiny constructs, Unaligned
Armor Class 14 Natural armor
Hit Points 25 (3d12 + 4)
Speed 25 ft., Can crawl at 1 foot and it would take a 19 in investigation or perception to spot it
STR
16 (+3)
DEX
8 (-1)
CON
15 (+2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Damage Immunities Poison
Condition Immunities Blinded, Deafened
Senses Tremorsense Only within 15 feet, Passive Perception 7
Languages Languages of its creator
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Floating Heap. If hit by bludgeoning damage it will be knocked back 5 feet and take 1/4 damage

Just Stuff.  A character can walk through the Animated Heap, but it is different terrain, and they will take 1 bludgeoning damage per turn inside

 

Actions

MultiAttack Uses Bash twice 

Bash Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: (2d4 + 1) bludgeoning damage. 

Throw.  Ranged Weapon Attack: +0 to hit, range 15 ft., 1 target. Hit(1d6+3) bludgeoning  damage

Reactions

Camoflague.  When motionless it looks like a junk heap

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

An animated pile of junk that makes up a general area the size of an ogre.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Armor

Habitat: Urban

ranger_0

Comments

Posts Quoted:
Reply
Clear All Quotes