Large Monstrosity, Unaligned
Armor Class 16 (natural armor)
Hit Points 180 (7d10 + 21)
Speed 60 ft.
STR
25 (+7)
DEX
16 (+3)
CON
20 (+5)
INT
5 (-3)
WIS
16 (+3)
CHA
10 (+0)
Skills Perception +3
Damage Immunities Necrotic, Poison
Senses Darkvision 60 ft., Passive Perception 18
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Keen Sight and Smell. The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Multiattack. The owlbear makes four attacks: two with its beak and two with its claws.

Beak. Melee Weapon Attack: +12 to hit, reach 10 ft., one creature. Hit: 18 (1d10 + 12) piercing damage.

Claws. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 14 (4d8 + 12) slashing damage.

 

Corrupting Claw. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 14 (4d8 + 12) slashing damage. If target is a creature it must succeed a DC (16) Con saving throw or take an additional 2d6 Necrotic damage.

Description

A monstrous cross between giant owl and bear, an owlbear’s reputation for ferocity and aggression makes it one of the most feared predators of the wild.

Habitat: Forest

them3vape

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