Special Trait Name. Boom: can blow up if killed does 3d6 fire damage.
Action Name. Grapple, boom, self destruct.
Action Melee Attack. Melee Weapon Attack: +3 to hit, reach 10ft., and 1 target. Hit: 13 (2d4 + 3) [blodgening] damage.
Self destruct
Grapple
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A fat overweight person who has died can now be a bomb. They are found in oases, swamps, the oceans, and anywhere with deep water or waist deep.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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