Medium Humanoid (Any Race), Neutral Good
Armor Class 12 Padded Armor
Hit Points 13 (2d10 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws CON +4
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Sure-Footed. The Boxer has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Last stand. When the Boxer takes fatal damage the first time in combat the Boxer must make a Constitution saving throw with a DC of 10 if it succeeds gain 1 hit point.

Actions

Multiattack. Boxer makes two melee attacks, one with its Left hook and one with its Right hook

Left hook. Melee Attack: +3 to hit, reach 5 ft., one creature. Hit: 2 (1d4-1) bludgeoning damage.

Right hook . Melee Attack +3 to hit, reach ft ft., one creature. Hit: 3(1d6-1) bludgeoning damage

Upper cut.  Melee Attack: +4 to hit, reach 5 ft., one creature. Hit: 5(1d8) bludgeoning damage, and the target must succeed on a DC 10 Constitution saving throw or be knocked prone.

Monster Tags: NPC

Habitat: Urban

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