Large Undead, Lawful Evil
Armor Class 12 (natural armor)
Hit Points 67 (9d10 + 18)
Speed 40 ft.
STR
18 (+4)
DEX
11 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Acid, Bludgeoning, Cold, Fire, Lightning
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands Abyssal and Common but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the massive skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Actions

Bone Hammer. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) bludgeoning damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Description

A summoned lumbering beast formed by the bones of multiple creatures, woven together with bramble vines and imbued with the mimicry of life.

Monster Tags: undead

Habitat: CoastalDesertForestGrasslandHillMountainSwampUnderdark

caitlainbolick13

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