Medium Beast
Armor Class 1 No Armor
Hit Points 10 (10d10)
Speed
STR
5 (-3)
DEX
15 (+2)
CON
1 (-5)
INT
20 (+5)
WIS
10 (+0)
CHA
1 (-5)
Senses Passive Perception 1
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Action Name

Sleep, +5, Range 1-25 ft, 0 DMG, Target 1, [Puts a character to Sleep]
Nightmare, +5 Range, 1-25 ft, 1-10 DMG, Target 1, [Character wakes up with head trauma]

 

 

 

Bonus Actions

If harmed, all Alps in the vicinity area will disappear in thin air and reappear in different tiles. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Alp is a pale and haggard creature. It encroaches on settlements in the cover of night, invading the sleep of its helpless inhabitants with ghastly visions, and feeding on the fear and anguish of its victims like a parasite. Scholars speculate that Alps didn’t always look and behave like they do now; most Alps have eye sockets, but no eyes, and mouths with teeth, but only a rudimentary digestive system. Their pale skin peels like old parchment, their bones are frail, and their insides are dark and show signs of decay. Perhaps the Alp is the victim of an ancient curse, or perhaps it simply evolved from a different creature to the nocturnal predator it is now. Whatever it is, don’t fall asleep!

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

StolenHams

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