Medium Construct, Neutral
Armor Class 12 Natural armor
Hit Points 41 (9d8 + 1)
Speed 40 ft.
STR
18 (+4)
DEX
9 (-1)
CON
16 (+3)
INT
12 (+1)
WIS
10 (+0)
CHA
8 (-1)
Skills Perception +3, Stealth +3
Damage Vulnerabilities Fire
Damage Immunities Cold
Senses Darkvision 60 ft, Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Fire Weakness. If the animated snowman takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.

Brothers in Arms. The animated snowman has advantage on attack rolls if at least one of its allies is within 5 feet of a target, and the ally is not incapacitated.

Actions

Multi-attack. The animated snowman makes two Frozen Swipe attacks.

Frozen Swipe. Melee Weapon Attack:  +6 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 4) bludgeoning damage, plus 3 (1d6) cold damage.

Bonus Actions

Snow Meld. As a bonus action, if on ice or snow terrain the Snowman may disengage from any adjacent targets and meld into the ground, reappearing instantly at any space within 40ft.

Fenbranklin

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