False Appearance.
While the shrub remains motionless, it is indistinguishable from a normal shrub.
Slice Absorption.
Whenever the shrub is subjected to piercing or slashing damage, it takes no damage and regains a number of hit points equal to the damage dealt.
Multiattack.
The shrubbery makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shrubbery uses its Engulf on it.
Slam.
The shrubbery expands into a disk the size of a large creature and rapidly rushes a hostile within sight. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage
Engulf.
The shrubbery engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
Stealthy Rake.
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 − 1) slashing damage. The shrub is still indistinguishable from a normal plant whilst making this attack, and can only be distinguished from a DC 14 Perception check.
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