Neverender. Endelyn is immune to any effect that would age her, and she can’t die from old age.
Uncanny Awareness. Antioch can’t be surprised.
Sword of Life Stealing. When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points.
Multiattack. Antioch makes 2 attacks per tern. One with her sword and one with her webbed claws. IF close, she can bite a player.
Sword of Life Stealing. Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 60 ft., one creature. Hit: 17 (4d6 + 3) psychic damage.
Spellcasting.
Antioch can cast one spell per turn from the following two spells.
Turn the Tides. Antioch can stun and grapple one player for one turn that floods the players veins with dark water and does 3 damage per turn.
Within the Depths. Antioch can become invisible by hiding in her environment and attack a player the next turn with advantage.
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