Medium Fey (Merfolk), Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 114 (12d8 + 60)
Speed 30 ft., Climb 30 ft.
STR
20 (+5)
DEX
13 (+1)
CON
20 (+5)
INT
13 (+1)
WIS
10 (+0)
CHA
17 (+3)
Saving Throws CON +8, INT +4, WIS +3, CHA +6
Skills Arcana +7, Deception +6, Perception +3, Stealth +4
Senses Truesight 60 ft., Passive Perception 13
Languages Common, Elvish, Sylvan
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Neverender. Endelyn is immune to any effect that would age her, and she can’t die from old age.

Uncanny Awareness. Antioch can’t be surprised.

Sword of Life Stealing. When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points.

 

 
Actions

Multiattack. Antioch makes 2 attacks per tern. One with her sword and one with her webbed claws. IF close, she can bite a player. 

Sword of Life Stealing. Melee or Ranged Spell Attack: +6 to hit, reach 5 ft. or range 60 ft., one creature. Hit: 17 (4d6 + 3) psychic damage.

Spellcasting.

Antioch can cast one spell per turn from the following two spells. 

Turn the Tides. Antioch can stun and grapple one player for one turn that floods the players veins with dark water and does 3 damage per turn. 

Within the Depths. Antioch can become invisible by hiding in her environment and attack a player the next turn with advantage.  

 

StaagTheVoice

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