Small Fiend (Demon), Typically Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 27 (6d6 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
13 (+1)
WIS
14 (+2)
CHA
9 (-1)
Skills Perception +4, Stealth +5
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 14
Languages Abyssal, Telepathy 60 ft.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Ambusher. The abyssal skulker has advantage on attack rolls against any creature that hasn’t acted in initiative. 

Magic Resistance. The abyssal skulker has advantage on saving throws against spells and other magical effects.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.

Bonus Actions

Stealthy. The abyssal skulker takes the Hide action.

Description

The abyssal skulker resembles a reptilian quadruped, with a maw that opens sideways instead of vertically. Knobs of horn jutting from its joints and spine complete the demon's grotesque appearance. The abyssal skulker prefers to sneak up and ambush their prey, avoiding combat unless it can be sure to deal the first strike.

Previous Versions

Name Date Modified Views Adds Version Actions
12/5/2023 12:54:15 PM
8
1
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Coming Soon
1/17/2024 3:25:36 PM
9
2
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Coming Soon

Monster Tags: Demonfiend

DragOOn1888

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