Armor Class
12
(leather armor)
Hit Points
9
(2d8)
Speed
30 ft.
STR
11
(+0)
DEX
20
(+5)
CON
15
(+2)
INT
10
(+0)
WIS
15
(+2)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Dark Devotion. The Child of atom has advantage on saving throws against being charmed or frightened.
Atom's Glow. The Child of Atom is imune to necrotic (radiation) and is instead healed by it.
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Gamma Gun. Ranged Weapon Attack: +5 to hit, Range 60 ft., one creature. Hit: 7 (2d6 ) slashing damage.
Description
The children of Adam are a fanatical cult of people who worship the radiation left over in the world from its destruction by nuclear war, They will defend their beliefs to their last breaths and will kill anyone who gets in their way.
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