Medium Humanoid (Human)
Armor Class 15 (leather armor)
Hit Points 64 (12d8 + 12)
Speed 30 ft.
STR
11 (+0)
DEX
18 (+4)
CON
12 (+1)
INT
11 (+0)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws DEX +8
Senses Passive Perception 15
Languages Common
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Prickly Tongue. You have advantage on Intelligence (Investigation and Nature) checks made about any creature or object that you lick.

Coordinated Strike. You are adept at fighting in concert with a companion. When you use your Helpful feature to aid an ally in attacking a creature, that target can be up to 30 feet away from you, and you can deal an extra 2d6 damage to it the next time you hit it with an attack roll before the end of your next turn. The extra damage is the same type of damage dealt by the attack.

Chef (Feat). As part of a short rest, you can cook special food, provided you have ingredients and Cook’s Utensils on hand. You can prepare enough of this food for 8 creatures. At the end of the short rest, any creature who eats the food and spends one or more Hit Dice to regain hit points regains an extra 1d8 hit points. Additionally, With one hour of work or when you finish a long rest, you can cook 4 treats. These special treats last 8 hours after being made. A creature can use a bonus action to eat one of those treats to gain 4 temporary hit points.

Evasion. Because of extraordinary good luck, you are skilled at avoiding danger. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeeded on the saving throw, and only half damage if you failed. You don't benefit from this feature while incapacitated.

Actions

Chef's Dexterous Attacks. Your proficiency with cookware extends to the battlefield. When you attack using any of your Cook's Utensils, you can immediately repeat that same kind of attack.

Frying Pan. Melee Weapon Attack: +8 to hit, two-handed, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage. Coordinated Strike adds 7 (2d6) bludgeoning damage. Wok Defenses: While wielding the Frying Pan with both hands, you increase your Armor Class by 2.

Cooking Knives. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage. Coordinated Strike adds 7 (2d6) piercing damage. Sharpened Blades: Each Cooking Knife counts as a +1 magic weapon (already included above), but only while you wield them. You have 10 Cooking Knives in your Cook's Utensils.

Hot Sauce. Ranged Weapon Attack: +8 to hit, ranged 60/120 ft., one target. Hit: 6 (1d4 + 4) acid damage. Coordinated Strike adds 7 (2d6) acid damage. Aim for the Eyes: Before you throw a packet of Hot Sauce, you can choose to take a penalty to the attack roll; if the Hot Sauce still hits, you add big bonus to the attack's damage (printed below).

Hotter Sauce. Ranged Weapon Attack: +3 to hit, ranged 60/120 ft., one target. Hit: 16 (1d4 + 14) acid damage. Coordinated Strike adds 7 (2d6) acid damage.

Bonus Actions

Helpful. You are adept at giving well-timed assistance; you can take the Help action as a bonus action. (This feature is further augmented by Coordinated Strike.)

Cunning Action. Your agility or quick thinking allows you to act speedily. On your turn in combat, you can take the Dash, Disengage, or Hide action as a bonus action.

Description

Crazy Chef has proficiency with Cook's Utensils, Brewer's Supplies, and Calligrapher's Supplies.

This NPC / Sidekick is made for use in the Heroes of Xandrial campaign. Feel free to use it in your campaign instead!

Monster Tags: NPCSidekick

Habitat: Urban

Xamwolf9

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