False Appearance. While the Crossing Strangler remains motionless it is indistinguishable from a common rope bridge or ladder.
Damage Transfer. While it is grappling a creature, the strangler takes
only half the damage dealt to it, and the creatures grappled by
the strangler take the other half, if more than one target is grappled by the strangler the damage is split between them.
Multiattack. The Strangler makes two attacks: one with its whip and one to constrict.
Whip. Melee Weapon Attack: +8 to hit, reach 10ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage.
Constrict. Melee Weapon Attack: +8 to hit, reach 10ft., one Large or smaller creature. hit: 12 ( 2d6 + 5) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, unable to breath and moves with the strangler. A creature, including the target, can take its action to detach the strangler by succeeding on a DC 18 Strength check. The strangler can constrict up to two large targets or three medium or smaller targets at a time.
Description
A construct of rope, the Crossing strangler is a snake like construct of unknown origin. It lays across chasms and rivers resembling a simple rope bridge or from a high ledge as a ladder in an attempt to entice creatures into climbing it, at which point it comes to life and entangles its new victims and attempts to kill them. The reason it kills is unknown, as a construct it doesn't need food and appears to gain nothing from its victims, though many have been seen taking the bodies of their victims and assembling them into a gruesome shine somewhere near the crossing of its choosing.
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