Medium Humanoid (Human, Shapechanger), Chaotic Evil
Armor Class 12 natural armour
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 14
Languages Common (can't speak in beast form)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The beast addict has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack. The werewolf makes two attacks: either one with its bite and one with its claws, or both with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.

Dreamflake Dust. (Use once only). The beast addict will begin shaking dreamflake dust off its fur. Each creature in a 5ft radius must make a DC13 DEX save or become drugged. Rolling a d4 will determine how many rounds the creature is drugged. Each round the creature may make a DC10 CON save at the end of its turn to reduce the effect by 1 round. A drugged creature  is incapacitated and will suffer from vivid hallucinations of their greatest desire until the effect ends. 

Monster Tags: Shapechanger

Sophilllia