Medium Beast (Elemental), Unaligned
Armor Class 17 (natural armor)
Hit Points 60 (8d8)
Speed 40 ft.
STR
15 (+2)
DEX
15 (+2)
CON
16 (+3)
INT
2 (-4)
WIS
9 (-1)
CHA
4 (-3)
Damage Vulnerabilities Fire
Damage Immunities Cold
Senses Blindsight 60 ft., Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Ice walk:

the scorpion can move across icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn’t cost it extra movement. 

Actions

Multiattack. The scorpion makes three attacks: two with its claws and one with its sting.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 3) piercing damage, cold damage: target must make a DC 12 Constitution saving throw, or take 8 (2d4) damage and 

Monster Tags: Misc Creaturebeast companion

Habitat: Arctic

Puppsy

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