Medium Or Small Undead, Chaotic Evil
Armor Class 12 Natural
Hit Points 92 (8d20 + 20)
Speed 30 ft.
STR
14 (+2)
DEX
15 (+2)
CON
16 (+3)
INT
3 (-4)
WIS
8 (-1)
CHA
6 (-2)
Skills Intimidation +10, Survival +11
Damage Vulnerabilities Slashing
Damage Immunities Acid
Condition Immunities Blinded, Frightened
Senses Darkvision 80, Passive Perception 8
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Legendary undead fortitude 

When the carved slug drops to 0 hp it automatically becomes 1 hp instead.

Actions

Bite

Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 2) bludgeoning damage. The target must succeed on a dc 12 dexterity check or be grappled for 1 minute.

Acid spit

Action Ranged Attack. RangedWeapon Attack: +2 to hit, range 5/20 ft., 1 target. Hit: 5 (1d8 + 2) acid damage.

Description

The carved slug is a horrible undead slug that has been grown and turned into a monster. It’s in entire body has been ripped in half and the part in the middle can shoot acid spit. It also can be brought back to life way easier than normal undead.

Gamja99

Comments

Posts Quoted:
Reply
Clear All Quotes