Armor Class
12
Natural
Hit Points
92
(8d20 + 20)
Speed
30 ft.
STR
14
(+2)
DEX
15
(+2)
CON
16
(+3)
INT
3
(-4)
WIS
8
(-1)
CHA
6
(-2)
Skills
Intimidation +10, Survival +11
Damage Vulnerabilities
Slashing
Damage Immunities
Acid
Condition Immunities
Blinded, Frightened
Senses
Darkvision 80, Passive Perception 8
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Legendary undead fortitude
When the carved slug drops to 0 hp it automatically becomes 1 hp instead.
Actions
Bite
Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 5 (1d8 + 2) bludgeoning damage. The target must succeed on a dc 12 dexterity check or be grappled for 1 minute.
Acid spit
Action Ranged Attack. RangedWeapon Attack: +2 to hit, range 5/20 ft., 1 target. Hit: 5 (1d8 + 2) acid damage.
Description
The carved slug is a horrible undead slug that has been grown and turned into a monster. It’s in entire body has been ripped in half and the part in the middle can shoot acid spit. It also can be brought back to life way easier than normal undead.
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