Large Construct, Unaligned
Armor Class 24 (natural armor)
Hit Points 310 (20d10 + 200)
Speed 30 ft.
STR
29 (+9)
DEX
12 (+1)
CON
25 (+7)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Force, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Force Absorption. Whenever the golem is subjected to force damage, it takes no damage and instead regains a number of hit points equal to the force damage dealt.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two melee attacks.

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Sword. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.

Prismatic Spray (Recharge 6). The golem casts Prismatic Spray

Monster Tags: construct

VHskier2010

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