Medium Humanoid, Any Good Alignment
Armor Class 12 Leather Armor
Hit Points 9 (3d6)
Speed
STR
9 (-1)
DEX
12 (+1)
CON
10 (+0)
INT
13 (+1)
WIS
15 (+2)
CHA
11 (+0)
Saving Throws DEX +3, WIS +4
Senses Passive Perception 14
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The wartime healer is a 3rd-level spellcaster. Its spellcasting ability is wisdom (spell save DC 14, +4 to hit with spell attacks). The wartime healer has following wizard spells prepared:

Cantrips (at will): resistance, spare the dying
1st level (4 slots): cure wounds
2nd level (1 slot): aid

Actions

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) slashing damage. 

Shortbow. RangedWeapon Attack: +3 to hit, range 80/320 ft., 1 target. Hit: # (1d6 + 1) piercing damage.

Reactions

Save the dying. Wartime healer can cast the cantrip “spare the dying” as a reaction

BucketDMHead

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