Armor Class
12
Leather Armor
Hit Points
9
(3d6)
Speed
STR
9
(-1)
DEX
12
(+1)
CON
10
(+0)
INT
13
(+1)
WIS
15
(+2)
CHA
11
(+0)
Saving Throws
DEX +3, WIS +4
Senses
Passive Perception 14
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The wartime healer is a 3rd-level spellcaster. Its spellcasting ability is wisdom (spell save DC 14, +4 to hit with spell attacks). The wartime healer has following wizard spells prepared:
Cantrips (at will): resistance, spare the dying
1st level (4 slots): cure wounds
2nd level (1 slot): aid
Actions
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) slashing damage.
Shortbow. RangedWeapon Attack: +3 to hit, range 80/320 ft., 1 target. Hit: # (1d6 + 1) piercing damage.
Reactions
Save the dying. Wartime healer can cast the cantrip “spare the dying” as a reaction
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