Telepathic Bond. While Tools is within 1 mile of its master it can magically convey what it sees to its master, and the two can communicate telepathically.
Unusual Nature. Tools doesn’t need air, food, drink, or sleep.
Engineering: proficient in tinkers/alchemical/cooks/weaver tools.
Potion Reservoir: Within the body of Tools you may store up to 3 potions.
Attunement: Tools may attune to one item.
Shapechange: Tools can use its action to polymorph into an object or back into its true, amorphous form, although the color will not change. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. Every object it turns into will look mechanical in nature. It reverts to its true form if it dies.
Note: Any item that is being worn or carried will be still be visible as a "decoration" or "talisman" like item. This way it can transform into a backpack wearing a magic item and it would still work.
Swift Brew Delivery: As a bonus action you may command Tools to eject a potion up to 15ft towards a friendly creature.
Tin and Bin: Tools is always ready for a fight with a sword and shield inside its body. As an action Tools may equip his sword and shield and be ready to fight. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 3 (1d6+0) slashing damage.
Life Support: If Tools master drops to 0 hit points Tools will try to administer a potion of healing or attempt life saving measures, a medicine check, to stabilize. After 10 minutes of Tools's master being 0 hit points or dead then tools will deactivate.
Stress: When Tools takes damage roll a d20, on a 1 Tools malfunctions.
Malfunction: Roll a d6, 1-2 is potion 1, 3-4 is potion 2, 5-6 is potion 3. Launch the potion at a random creature within 15ft of itself (other than itself unless itself is the only creature with 15ft) and have the potion break upon reach the destination and apply potion effects.
Description
This toolbox boasts a rich bronze color that adds a touch of warmth to its exterior. As you run your hands over its surface, a distinct seam becomes apparent, tracing down the middle of the toolbox. Sturdy hinges adorn the sides, allowing the top to smoothly open. Notably, on the front face, a tiny and shallow alcove captures your attention. Positioned where a keyhole might typically be, this discreet recess is just large enough for a finger to fit in.
As your finger touches the tiny recess, a sudden, unexpected prick startles you. Pulling your hand back, you notice a small wound on your fingertip, a single drop of blood forming. The toolbox, dormant until now, comes alive with a mysterious energy.
As you watch in amazement, the toolbox begins to lift itself off the ground, revealing mechanical feet emerging from its bottom. Simultaneously, mechanical arms extend from its sides, gears turning and emitting a soft, rhythmic hum. The arms deftly open the toolbox's top and start extracting an array of tools – a hammer, a screwdriver, wrenches, and an assortment of gadgets. The toolbox itself transforms into a makeshift workshop, its mechanical appendages working diligently to disassemble and reshape its form.
The process continues for another minute, each second adding to the suspense. Finally, the transformation concludes, and before you stands a tiny creature wrought from brass, tin, and copper. Its head takes on a peculiar pill-like shape with a solitary eye at its center. The arms, positioned at eye level, connect to a protective brass skeleton around the head. Bolts arranged in an arc on the top of its head vary in length, creating an almost crown-like appearance.
The creature's mechanical feet, adorned with only two toes each, stabilize its newfound form. Its hands, displaying five fingers each, lack a discernible thumb. Notably, there is no mouth, leaving the creature's purpose and intentions shrouded in mystery. The workshop, now transformed into a mechanical being, awaits your next move with a silent and enigmatic presence.
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