Medium Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 41 (8d8 + 9)
Speed 25 ft.
STR
16 (+3)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws STR +5, CON +4
Damage Resistances Fire, Slashing
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack. The armor makes two melee attacks, or two gauntlet launch attacks.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 2) bludgeoning damage.

Gauntlet Launch. Ranged Weapon Attack: + 4 to hit, reach 30 ft., one target. Hit: 10 (1d8 + 6) bludgeoning damage.

Reactions

Counterblow: On an enemy creature's miss, this suit of magically animated armor reacts with a Slam attack.

Legendary Actions

End of Round 1: "Leave Now": The armor's greaves fly off, leaving the armor magically suspended, and launch towards the farthest opponent, then return to the armor set. +4 to Hit, 12 (4d6) bludgeoning damage on Hit 

Description

This suit of magically animated plate armor clamors as it moves, banging and grinding. It shrieks in many languages, claiming violence in all manners.

Previous Versions

Name Date Modified Views Adds Version Actions
5/24/2024 2:15:10 AM
4
4
--
Coming Soon
Xahael13

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