Medium Undead, Neutral Evil
Armor Class 12
Hit Points 25 (4d8 + 9)
Speed 30 ft.
STR
13 (+1)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws WIS +2
Damage Vulnerabilities Cold
Damage Immunities Fire
Condition Immunities Blinded
Senses Darkvision 60 ft., Passive Perception 14
Languages Whatever languages it knew in life.
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the burnt one   to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) fire damage.

Burning Gaze (Recharge 5 - 6). Sight: The burnt one choose one target it can see. The target must make a DC 15 DEX save or take 8 (2d6 + 1) fire damage.

Description

Burnt Ones are creatures borne of sacrificial immolation. They crack and split as they walk, glowing like embers through dry earth. Their eyes are burning pits and they can use their gaze to share their awful fate.

Habitat: Urban

vargus_bloodsong

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