Armor Class
13
Natural Armor
Hit Points
15
(2d8 + 6)
Speed
30 ft.
STR
12
(+1)
DEX
14
(+2)
CON
16
(+3)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Botanical Skin. The Skeleton is overgrown with a dense layer of poisonous flowers and moss. Because of this, it blends in with natural environments and has advantage on Dexterity (Stealth) checks made to hide in them.
Actions
Poisoned Dagger. Melee Weapon Attack: +4 to hit, reach 5 f.. one target. Hit: 4 (1d4+2) slashing damage and 2 (1d4) poison damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 5 ft., one target. Hit: 5 (1d6+2) piercing damage.
Comments